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去菲律宾做it网站开发,嵌入式培训机构排行,网站设计师对应的专业,网站建设冷色调时光噶然 一晃好多年过去了#xff08;干了5年的u3d游戏#xff09;#xff0c;记得最后一次使用的版本好像是 unity 2017。 那个是 unity3d for webgl 还需要装个插件。用起来很蛋疼。 最近做一个小项目 在选择是用 Layabox 还是 cocosCreate 的时候 我想起了老战友 Uni…         时光噶然  一晃好多年过去了干了5年的u3d游戏记得最后一次使用的版本好像是 unity 2017。 那个是 unity3d for webgl  还需要装个插件。用起来很蛋疼。 最近做一个小项目 在选择是用 Layabox  还是 cocosCreate 的时候 我想起了老战友 Unity3d因为是3D漫游的项目。抱着试一试的态度 看了下最新版的 Unity 2023.2.14f1. 试了下 不错呀  现在不用预装 web 插件就能直接跑 加上  URP  的应用 不光效果好体验也是更好了 unity3d build for web Unable to parse Build/build.framework.js.gz! Unable to parse Build/build.framework.js.gz! 发布的时候报了错 看了网上好多人 的方案如下  build 打包 不压缩 由于是 web 环境我这边不压缩 是 70m 左右压缩 是28m, 我个人还是 觉得压缩下好  (不推荐这种方式) Decompression Fallback 选中 我这边测试这个方案不能 打开的正确姿势 官方文档这里介绍 Unity - Manual: Server configuration code sampleshttps://docs.unity3d.com/2023.2/Documentation/Manual/webgl-server-configuration-code-samples.html IIS ?xml version1.0 encodingUTF-8? !--The following server configuration can be used for compressed Web builds without decompression fallback.This configuration file should be uploaded to the server as Application Folder/Build/web.config.NOTE: To host compressed Web builds without decompression fallback, you need to install the URL Rewrite IIS module on the server. Otherwise, IIS will throw an exception when using this configuration file. This module is available at https://www.iis.net/downloads/microsoft/url-rewrite. --configurationsystem.webServer!--Compressed Unity builds without decompression fallback cant be properly hosted on a server whichhas static compression enabled because this might result in the build files being compressed twice.The following line disables static server compression.--urlCompression doStaticCompressionfalse /!-- To host compressed Unity builds, the correct mimeType should be set for the compressed build files. --staticContent!--NOTE: IIS will throw an exception if a mimeType is specified multiple times for the same extension.To avoid possible conflicts with configurations that are already on the server, you should remove the mimeType for the corresponding extension using the remove element,before adding mimeType using the mimeMap element.--!-- The following lines are required for builds compressed with gzip, which dont include decompression fallback. --remove fileExtension.data.gz /mimeMap fileExtension.data.gz mimeTypeapplication/gzip /!-- The correct MIME type here would be application/octet-stream, but due to Safari bug https://bugs.webkit.org/show_bug.cgi?id247421, its preferable to use MIME Type application/gzip instead. --remove fileExtension.wasm.gz /mimeMap fileExtension.wasm.gz mimeTypeapplication/wasm /remove fileExtension.js.gz /mimeMap fileExtension.js.gz mimeTypeapplication/javascript /remove fileExtension.symbols.json.gz /mimeMap fileExtension.symbols.json.gz mimeTypeapplication/octet-stream /!-- The following lines are required for builds compressed with Brotli, which dont include decompression fallback. --remove fileExtension.data.br /mimeMap fileExtension.data.br mimeTypeapplication/octet-stream /remove fileExtension.wasm.br /mimeMap fileExtension.wasm.br mimeTypeapplication/wasm /remove fileExtension.js.br /mimeMap fileExtension.js.br mimeTypeapplication/javascript /remove fileExtension.symbols.json.br /mimeMap fileExtension.symbols.json.br mimeTypeapplication/octet-stream //staticContent!--Hosting compressed Unity builds without decompression fallback relies on native browser decompression,therefore a proper Content-Encoding response header should be added for the compressed build files.NOTE: IIS will throw an exception if the following section is used without the URL Rewrite module installed.Download the URL Rewrite module from https://www.iis.net/downloads/microsoft/url-rewrite--rewriteoutboundRules!--NOTE: IIS will throw an exception if the same rule name is used multiple times.To avoid possible conflicts with configurations that are already on the server, you should remove the mimeType for the corresponding extension using the remove element,before adding mimeType using the mimeMap element.--!-- The following section is required for builds compressed with gzip, which dont include decompression fallback. --remove nameAppend gzip Content-Encoding header /rule nameAppend gzip Content-Encoding headermatch serverVariableRESPONSE_Content-Encoding pattern.* /conditionsadd input{REQUEST_FILENAME} pattern\.gz$ //conditionsaction typeRewrite valuegzip //rule!-- The following section is required for builds compressed with Brotli, which dont include decompression fallback. --remove nameAppend brotli Content-Encoding header /rule nameAppend brotli Content-Encoding headermatch serverVariableRESPONSE_Content-Encoding pattern.* /conditionsadd input{REQUEST_FILENAME} pattern\.br$ //conditionsaction typeRewrite valuebr //rule/outboundRules/rewrite/system.webServer /configuration nginxapache 应为这边是 IIS 环境我们着重 看下 IIS: URL Rewrite : The Official Microsoft IIS Site ,需要从这里安装在你发布的目录下 Build 目录新建 web.config 内容就是上面的 配置完毕就能跑起来了 经测试火狐 谷歌都okedge 浏览器没跑起来。
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