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php后端
/*** 图片保存到本地*/
public function uploadLocalImage()
{try {$img $thi…之前测试功能写过一次因为代码忘记保存导致真正用到的时候怎么也想不起来当初怎么写的了复现后还是写个文章记录一下省的下次再忘记。
php后端
/*** 图片保存到本地*/
public function uploadLocalImage()
{try {$img $this-_request-file(img);if (empty($img)) {throw new \Exception(缺少图片参数);}$writeDir images/.date(Ymd);$dir D:/phpstudy_pro/WWW/vkm_locarun_dist/dist/.$writeDir;//$dir local_run/ . date(Ymd); //linux调试地址if (!file_exists($dir)) {mkdir($dir, 0777, true);}$extension substr($img-getMimeType(), -3);if ($extension bmp) {$fileName UtilService::createOrderNo() . .bmp;}if ($extension png) {$fileName UtilService::createOrderNo() . .png;}else{$fileName UtilService::createOrderNo() . .jpg;}$imgContent file_get_contents($img);file_put_contents($dir . / . $fileName, $imgContent);$localhostImg env(CLIENT_URL) . $writeDir . / . $fileName;//http://127.0.0.1:8000/xxx/20231016/xxx.jpg 读取方式$this-returnSuccess($localhostImg);} catch (\Exception $e) {$this-returnFault($e-getMessage());}
}Unity C#
/// summary
/// 上传文件到服务器
/// /summary
/// param namefilePaths文件路径/param
void UploadToLocalServer(string[] filePaths)
{int count filePaths.Length;urls new string[count];isUploaded new bool[count];string filePath;//文件命为上传OSS时的keyfor (int i 0; i count; i){int current i;filePath filePaths[current];if (File.Exists(filePath)){File.SetAttributes(filePath, FileAttributes.Normal);StartCoroutine(UploadToLocal(filePath, current));}else{urls[current] none;}}
}
IEnumerator UploadToLocal(string filePath, int index)
{byte[] fileByte File.ReadAllBytes(filePath);WWWForm form new WWWForm();//根据自己上传的文件修改格式,img是接口请求json参数的key, //最后一个参数是图片的mimeType, 因为上传的图片有jpg、png、bmp几种格式此处取文件后缀和image组合字符串作为mimeTypeform.AddBinaryData(img, fileByte, Path.GetFileName(filePath), $image/{Path.GetExtension(filePath)});Helper.Log(${Config.SystemConfig.sendHost}/uploadLocalImage);using (UnityWebRequest www UnityWebRequest.Post(${Config.SystemConfig.sendHost}/uploadLocalImage, form)){yield return www.SendWebRequest();if (www.result UnityWebRequest.Result.ConnectionError || www.result UnityWebRequest.Result.ProtocolError){urls[index] error;Helper.LogError($[ERROR] {filePath}, msg: {www.error});}else{string text www.downloadHandler.text;//Helper.Log(服务器返回值 text);JObject json JObject.Parse(text);if (json[msg].ToString().Equals(success)){urls[index] json[data].ToString();Helper.Log($[SUCCESS] {urls[index]});}else{urls[index] error;Helper.LogError($[ERROR] {filePath}, msg: {text});}isUploaded[index] true;}}
}搞定。